Tuesday, June 9, 2015

Gaming Company Xerces Tech Acquired By JetSynthesys


JetSynthesys Pvt. Ltd., a part of the Navani family owned JetLine Group of Companies, today announced the acquisition of Pune-based gaming company Xerces Technologies. Having achieved success in the application development market, the 10 year old company, Xerces Technologies, developed India’s no. 1 game with over 9 million downloads way back in 2008. Having a series of successes in the online gaming market the company has developed most downloaded games across various app stores such as Cricket Unlimited, StickMan fighter, Bull Fighter, Mad Car Racing and the movie based game Bang Bang.

“JetSynthesys & Xerces are both believers and understand that there is a wide opportunity available for the growth of mobile gaming in India” said, Rajan Navani, Vice Chairman, Managing Director and CEO, JetSynthesys. “Through this acquisition, JetSynthesys will strengthen our already robust digital gaming portfolio, PlayIzzOn, to become a larger player in the gaming space focused on building gaming experiences for the global market including celebrity games and enabling games to monetize effectively in India.  Xerces brings to JetSynthesys a strong team that understands the complexities of delivering world class commercially successful products.

Xerxes Mullan, Founder & Chief Executive Officer, Xerces Technologies said, “We are elated to become a part of JetSynthesys as this will accelerate our joint efforts to become an extremely valuable gaming company in the world. JetSynthesys’ technological capabilities in the analytics and digital marketing space are at par with the best in the world and that should help further enhance our value proposition to the end consumer.”

2 comments:

markson said...

The interface of this technology is easy to navigate, from the welcome screen to the games arena and chat rooms, people find the technology extremely easy to use. best graphics card 2016

markson said...

Since tracking retina is not so impressive in itself, it cannot be normally afforded by the consumers and is too large for the manufactures to embed in other products. The tracking of the retina is not possible appropriate for every type of game. best gaming monitor

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